API-referens
Generera AI-videor programmatiskt. Skicka en prompt, kontrollera när den är klar och få en direkt-URL till videon – allt via REST.
Bas-URL: https://www.yoh.appKodexempel kommer att använda platshållaren sk_live_YOUR_API_KEY tills du loggar in.
Snabbstart
Skapa din första video med tre API-anrop: generera → kontrollera → ladda ner.
Sign in and create a key at API Keys. Choose stories:generate and stories:read for generation and polling, then copy the full key immediately — it is shown only once. Keep it in a server environment variable or secret manager. Your account needs enough credits; creating a key does not add credits.
curl https://www.yoh.app/api/v1/credits \
-H "Authorization: Bearer sk_live_YOUR_API_KEY"Submitting a generation request authorizes its credit charge; API integrations do not need an interactive price confirmation. To check cost first, POST the same body to /api/v1/stories/estimate. Optionally send X-Max-Generation-Credits with your maximum whole-number credits: exceeding it returns HTTP 409 before charging. Use the canonical host shown here; redirects from yoh.app can drop your Authorization header.
curl -X POST https://www.yoh.app/api/v1/stories/generate \
-H "Authorization: Bearer sk_live_YOUR_API_KEY" \
-H "Content-Type: application/json" \
-H "Idempotency-Key: YOUR_UNIQUE_REQUEST_ID" \
-d '{ "prompt": "A dragon teaches a young knight how to fly", "contentType": "cinematic_story", "aspectRatio": "16:9", "scope": "full", "renderVideo": true }'Replace YOUR_UNIQUE_REQUEST_ID with a unique ID for this operation. Reuse that ID and the identical body when retrying a queued generation request after a network failure. A new ID starts a new operation. Direct image/music requests may return a conflict on replay; inspect the asset before retrying. Poll the returned job every 20 seconds until completed or failed. A failed job is terminal; an error on a queued job can describe an automatic retry. For a text-only draft, use scope: "story" and omit renderVideo.
{
"jobId": "cmnk8wu2q0001q3vpmqv93nmy",
"status": "queued",
"pollUrl": "/api/v1/stories/jobs/cmnk8wu2q0001q3vpmqv93nmy"
}curl https://www.yoh.app/api/v1/stories/jobs/cmnk8wu2q0001q3vpmqv93nmy \
-H "Authorization: Bearer sk_live_YOUR_API_KEY"{
"status": "completed", "progress": 100,
"storyId": "cmnk8xxnx000004lbd7siief7",
"videoUrl": "https://cdn.example.com/video/clip.mp4",
"error": null
}Det var allt. videoUrl är en publikt tillgänglig URL som du kan ladda ner, strömma eller dela direkt.
Autentisering
Alla API-anrop måste inkludera din API-nyckel i headern Authorization med schemat Bearer.
Authorization: Bearer sk_live_YOUR_API_KEYAPI-nycklar börjar med sk_live_. Du kan skapa och hantera nycklar från API Keys page. /api-keys
Håll dina API-nycklar hemliga. Exponera dem inte i kod på klientsidan eller i publika kodförråd. Om en nyckel har läckt, spärra den omedelbart på sidan för API-nycklar.
Omfång och credits
Varje API-nyckel tilldelas ett eller flera omfång som styr vilka slutpunkter den har åtkomst till. Textgenerering för en berättelse kostar 55 credits per jobb; omfång som även skapar klippvideor eller en slutlig rendering (inklusive standardomfånget full) debiteras för dessa i förskott utöver det. Credits återbetalas om jobbet misslyckas efter alla försök.
| Omfång | Ger åtkomst till |
|---|---|
| stories:generate | POST /api/v1/stories/generate, POST /stories/:id/assets, POST /stories/:id/storyboard, POST /stories/:id/videos, POST /stories/:id/render, POST /stories/:id/clips/:clipId/image, POST /stories/:id/clips/:clipId/video, POST /stories/:id/clips/:clipId/video-edit, POST /stories/:id/characters/:assetId/sheet, POST /stories/:id/soundtrack, POST /stories/:id/assets/:assetId/image, POST /stories/:id/clips/:clipId/regenerate, POST /stories/:id/continue, POST /stories/:id/clips-all, POST /stories/:id/clips/:clipId/grid-reference — and the story-asset edits: PATCH /stories/:id/characters|scenes|items/:assetId. Also implies assets:write and series:write, so keys issued before those scopes existed keep working. |
| stories:read | GET /api/v1/stories, GET /api/v1/stories/:id, GET /api/v1/stories/jobs/:id, GET /api/v1/credits, GET /api/v1/models (the models and visual styles the pickers offer, with durations, resolutions, aspect ratios, reference limits, price hints and retired ids), POST /api/v1/stories/estimate, POST /api/v1/stories/analyze-prompt. Implies series:read and assets:read. |
| stories:write | The clip edits: POST/PATCH /stories/:id/clips, PATCH/DELETE /stories/:id/clips/:clipId, POST /stories/:id/clips/:clipId/duplicate; a hired character's looks: POST /stories/:id/characters/:assetId/hire-looks; starting an episode from your own video: POST /api/v1/series/:id/uploads, POST /stories/:id/upload (GET with stories:read; so is GET /stories/:id/media, every file of a story); and the MCP server's editing tools (POST /api/mcp): clip content and dialogue, timeline moves/trims/captions, freeform overlays, cast and set edits. Spends no credits, so a key with this scope but WITHOUT stories:generate can edit a story and physically cannot pay to generate anything. Implied by stories:generate; implies assets:write. |
| assets:read | GET .../characters, .../scenes, .../items, .../clips, GET .../characters/:assetId/hire-looks, GET /api/v1/series/:id/assets |
| assets:write | POST /api/v1/series/:id/assets, PATCH/DELETE /api/v1/series/:id/assets/:assetId, POST /api/v1/uploads, POST /api/v1/uploads/presign (a one-time PUT URL for an audio, video or image file) |
| series:read | GET /api/v1/series, GET /api/v1/series/:id |
| series:write | POST /api/v1/series, PATCH /api/v1/series/:id |
| social:publish | POST /api/v1/social/publish, GET /api/v1/social/publish/:postId |
| accounts:manage | GET/POST /api/v1/accounts, GET/POST /api/v1/accounts/:accountId/credits. For platforms that serve many customers: provision an account per customer and fund it from your own balance. Implied by nothing — an existing key never gains it. |
Generera en video
Köa ett jobb för videogenerering
/api/v1/stories/generatescope: stories:generateSkickar in en prompt och returnerar ett jobId omedelbart. Videon genereras asynkront. Kontrollera GET /api/v1/stories/jobs/:jobId för att följa förloppet.
Anropskropp
| Fält | Typ | Status | Beskrivning |
|---|---|---|---|
prompt | string | krävs | Beskrivning av berättelsen, högst 5000 tecken. |
aspectRatio | string | valfri | En av 16:9, 9:16, 1:1, 21:9. Standardvärde: 16:9. |
renderVideo | boolean | valfri | false — returnerar det första AI-klippet (snabbt, ~10 min). true — renderar alla klipp till en sammansatt MP4 via Remotion (~12–15 min). |
scope | string | valfri | story (text only) or full (text, images and clip videos; default). Use renderVideo: true with full to include the final MP4 and its render fee. Other values return 400 before charging. For assets, storyboard, videos or render on an existing story, use the separate /api/v1/stories/:storyId endpoints below. |
title | string | valfri | Visningsnamn för berättelsen. |
contentType | string | valfri | Formatkategori för berättelsen. En av cinematic_story, news_analysis, persona_channel, ad_spot. Standardvärde: cinematic_story. |
locale | string | valfri | Språkkod, t.ex. en, zh-TW. Standardvärde: en. |
seriesId | string | valfri | Koppla till en befintlig berättelse för ett konsekvent utseende på karaktärerna. |
assets | array | valfri | The cast and props for this story — reference assets already in your series library, or attach one-off assets inline. See the table below. |
continuityMode | string | valfri | With a seriesId: how much of the previous episodes this one carries. episodic_continuous (default) picks up open threads, finale resolves them, one_off_episode keeps series plot out entirely. |
isFinale | boolean | valfri | Implied by continuityMode: "finale"; you rarely need both. |
allowMultiStory | boolean | valfri | Let one request split into several episodes when the prompt clearly carries more than one. Default false — N episodes means N charges, so it is opt-in. |
seriesContinuityContext | object | valfri | Escape hatch. Supplying it replaces the continuity we assemble from your series (open threads plus the last three episode recaps), so an incomplete object produces a weaker episode than sending nothing. Prefer continuityMode. |
assets[] valfri
This array ATTACHES assets to one generation — it is not where an asset is defined. It carries only what is read inline; the full asset shape (character type and role, voice, scene lighting and mood, item material and condition) lives in the series library, which accepts all of it and which the pipeline reads directly. Reference the library by id rather than restating an asset here. Each entry either references an asset in your series library by seriesAssetId (upload it once via POST /api/v1/series/:seriesId/assets and reuse it forever), or defines a one-off asset inline with type + name. The two forms mix freely in one array. Whatever you attach is described to the writer, and its image is reused instead of a new one being generated — so a character keeps their face and a product keeps its packaging.
| Fält | Typ | Beskrivning |
|---|---|---|
seriesAssetId | string | Reference an existing library asset. Everything else is optional when this is set. |
type | string | character · scene · item · reference. Required for an inline asset. |
name | string | Required for an inline asset. Also how the writer refers to it — name it in your prompt for it to appear. |
description | string | Overrides the library description for this story only. |
imageUrl | string | Image for an inline asset. Re-hosted on our storage. |
itemType | string | Items only: prop · product · logo. A logo is composited flat, never given 3D depth. |
isHeroProduct | boolean | ad_spot: the advertised product — appears in every clip. Fills heroItemId for you. |
isPrimaryBackground | boolean | news_analysis / persona_channel: the set reused across every shot. ad_spot: the real place (e.g. your shop) used in the shots that name it. Fills primaryBackgroundAssetId for you. |
useAsReferenceFrame | boolean | Use this image as the first frame / reference for image-to-video on clips featuring the asset. |
gender | string | Characters only: surfaced to the writer. |
age | string | Characters only: surfaced to the writer. |
personalityTraits | string[] | Characters only: surfaced to the writer. |
timeOfDay | string | Scenes only, e.g. dusk. |
weather | string | Scenes only, e.g. rain. |
persist | boolean | Accrue an inline asset into the series library so later stories can reference it by id. Default false. |
Characters, scenes and items only enter the story when the prompt names them — attaching a whole series library does not drag its entire cast into every episode. The two pin flags are the exception: a pinned hero product or primary background is guaranteed regardless of whether the script says its name.
globalConfig valfri
Optional nested object controlling duration, output format, and model selection. Every field has a default; pass only what you want to override. The model fields (videoModel, imageModel, characterImageModel, modelStrategy) may also be passed at the top level as a convenience. Unknown model ids degrade to auto rather than failing the request.
This is a superset of the studio's own controls, not a mirror of them. resolution is the studio's resolution pills (default 720p; the story keeps the value you send and each clip makes what its model can, e.g. Seedance 2.5 up to 1080p, Kling and MiniMax H3 from 720p). qualityTier, modelStrategy and seed are API-only. Two fields are advisory: they are shown to the writer as context but nothing enforces them, and they are marked below.
| Fält | Typ | Värden | Standardvärde |
|---|---|---|---|
storyInputMode | string | auto · develop · follow_script (auto decides whether the prompt is an idea to develop or a finished script to follow verbatim) | auto |
durationSec | number | 15–192 (total seconds; about one 8 s clip per 8 s, at least 2 — 16 → 8+8, 20 → 8+6+6; longer content is split into episodes) | 60 |
clipCount | number | 2–24 clips sharing durationSec, 4–12 s each (16 with 4 = 4 × 4 s); a count that does not fit is refused 400. Omitted: about one 8 s clip per 8 s, or the count the prompt names ("in 4 clips") | — |
aspectRatio | string | 16:9 · 9:16 · 1:1 · 21:9 | 16:9 |
resolution | string | 480p · 720p · 1080p | 720p |
pace | string | slow · normal · fast | normal |
structure | string | auto · 3_act · 4_act · montage | auto |
captionStyle | string | standard · words — how dialogue captions show: each line whole, or word by word (TikTok style: a few words at a time, the spoken word highlighted). Change it later with MCP update_caption_settings style | words for 9:16, else standard |
qualityTier | string | draft · balanced · premium (premium selects the advanced model lane) | balanced |
stylePreset | string | auto, or a visual style id (list_style_presets kind visual). An unknown id is refused 400; custom style words go in style.cinematicStyle | auto |
platformTarget | string | ADVISORY — shown to the writer as context; nothing enforces it. youtube · tiktok · instagram · x | youtube |
safetyMode | string | ADVISORY — shown to the writer as context; not a content filter. standard · strict | standard |
seed | string | any string — shared across clips for continuity (API-only) | — |
videoModel | string | a model id, or auto | auto |
videoEditModel | string | video editing only — bytedance/seedance-2.5-video-edit (Seedance 2.5 Video Edit), or auto. The old ids muapi/sd25-video-edit and muapi/sd2-video-edit are still accepted and mean the same model. Omit to keep the existing editing recipe. | auto |
imageModel | string | storyboard frames + scene/item images — a model id, or auto (GPT Image 2.5) | auto |
characterImageModel | string | character portraits, sheets and appearance variants — auto (GPT Image 2.5), google/nano-banana-2 or bytedance/seedream-5-pro (list_models: character) | auto |
modelStrategy | string | auto · fixed · cost_optimized · quality_first · hero_premium | auto |
generationMode | string | DEPRECATED — ignored. The selected model determines frame or reference inputs. | auto |
locale | string | en · zh-TW · ja · ko · th · id (also accepted top-level) | en |
contentTypeConfig valfri
Optional per-contentType creative controls. Fields are validated against the selected content type; omitted fields fall back to sensible defaults. Pass the object matching your contentType. The two pin ids below are usually easier to set as isHeroProduct / isPrimaryBackground on an assets[] entry — an id you write here wins if you send both.
| contentType | Fält |
|---|---|
| cinematic_story | (no per-type fields — format craft is built in) |
| news_analysis | primaryBackgroundAssetId, primaryBackgroundName (pin a studio scene across anchor shots) |
| persona_channel | primaryBackgroundAssetId, primaryBackgroundName (pin the persona's set) |
| ad_spot | heroItemId, heroProductName, heroTagline, heroKeyBenefit, primaryBackgroundAssetId, primaryBackgroundName (the advertised product, and optionally the real place it is sold or used). heroItemId is an item of the seriesId series: its name fills an empty heroProductName (the tagline is never invented from its description) and the item joins the story with its picture. An id that is not an item of that series answers 400 hero_item_not_found (allowed lists the series items); heroItemId without seriesId answers 400 hero_item_needs_series. With no hero given, the series item flagged isHeroProduct is used, else the series product the prompt names, else the first product. Other series products join the story only when the prompt names them or a shot shows them. |
Andra valfria fält
| Fält | Typ | Beskrivning |
|---|---|---|
storyQualityConfig | object | { characterStyle?: "match_story" | "keep_own", characterStyleOverrides?: { [character name or series asset id]: "match_story" | "keep_own" }, directClipImageGeneration?: boolean }. characterStyle (default match_story, or the series default): a cast member whose own look is another style is redrawn in the story style, or keeps its own look. Hired characters always keep their own look. enableStyleAdaptedCharacters is deprecated (false reads as keep_own). |
castArt | boolean | scope "story" only. Default true, as the app: once the text is written, cast art (character sheets and shared backgrounds) starts and is charged automatically. false: draw it yourself with POST /assets. Every clip video needs it (409 ASSETS_REQUIRED otherwise). scope "full" always draws it. |
style | object | Style-consistency overrides: cinematicStyle, era, colorPalette, lightingStyle, filmGrain, lensCharacter, materialEmphasis, styleCategory, negativeHints, stylePreset. |
seriesContinuityContext | object | Series continuity context for episodic generation. Used together with seriesId. |
Fields that aren't part of the selected contentType's schema are silently ignored — cinematic_story takes no per-type fields at all, so pass contentTypeConfig only for ad_spot, news_analysis, or persona_channel.
curl -X POST https://www.yoh.app/api/v1/stories/generate \
-H "Authorization: Bearer sk_live_YOUR_API_KEY" \
-H "Content-Type: application/json" \
-d '{
"prompt": "A 30s spot for a titanium water bottle that keeps ice for 24h",
"contentType": "ad_spot",
"scope": "full",
"renderVideo": true,
"globalConfig": {
"durationSec": 30,
"resolution": "1080p",
"modelStrategy": "hero_premium"
},
"contentTypeConfig": {
"heroProductName": "Northpeak Flask",
"heroTagline": "Ice, 24 hours later.",
"heroKeyBenefit": "Vacuum-sealed titanium keeps ice frozen for a full day"
}
}'Svar 202 Accepted
{ "jobId": "cmnk8wu2q0001q3vpmqv93nmy", "status": "queued", "pollUrl": "/api/v1/stories/jobs/..." }Steg-för-steg-slutpunkter
After generating a story with scope: "story", use these endpoints to generate storyboard images, clip videos, and the final rendered MP4 as separate steps.
/api/v1/stories/:storyId/assetsGenerate the cast and world: character portraits + 2×2 character sheets, plus scene and item images. Run this before /storyboard for the best face consistency. Skips assets that already have images. Runs as the app's Make cast art: a look the series already has is reused for free, and each asset that could not be drawn is refunded on its own. Answers 202 { jobId, runId, runUrl, pollUrl, estimatedCredits }.
/api/v1/stories/:storyId/storyboardGenerate storyboard grid images for all clips. Skips clips that already have images. Runs as the app's missing-stills batch (one run per clip, each refunded on its own if it fails): answers 202 { runId, runUrl, clipsToGenerate, estimatedCredits }; poll GET /api/runs/:runId.
/api/v1/stories/:storyId/videosGenerate video for each clip. Skips clips that already have a video URL. Runs as the app's own Generate All: one clip at a time in story order, each continuing the previous clip's video (parallel: true runs a few at once without that reference), each clip charged, settled and refunded on its own within the batch price. Like Generate All, clipIds narrows it to those clips, and with includeExisting: true they are re-generated even when they have a video. Answers 202 { runId, runUrl, cancelUrl, clipIds, estimatedCredits }: poll GET /api/runs/:runId until it ends (result.results lists each clip); POST /api/v1/runs/:runId/cancel stops it. /clips-all takes the same options.
/api/v1/stories/:storyId/renderStitch all clip videos + music + captions into a final MP4. Every clip of the cut needs its video first: otherwise it answers 409 clips_missing_video with missingVideoClips (clipId, position, title, hasImage) and charges nothing.
Ett klipp i taget
The batch endpoints above only fill in what's missing — /storyboard skips clips that already have an image and /videos skips clips that already have a video. To re-roll a shot you don't like, target it directly. These are the same operations as the editor's per-clip regenerate buttons, and they overwrite whatever that clip already has.
Stories run at the same time. The clip endpoints (image, video, video-edit, regenerate, and the batches /storyboard, /videos, /clips-all) start the app's own run at once, exactly as the clip panel or Generate All would, and follow the app's rule: there is no job queue. Inside a batch clips run one at a time in story order, each continuing the previous clip's video; "parallel": true on /videos or /clips-all trades that continuity for speed (a few clips at once, no previous-clip video; on a single-clip endpoint it is ignored). The same request again (the same Idempotency-Key, or the same body a moment later) answers the run already started instead of charging twice. While an API job works on the story (a scope: "full" generate, a render, a continuation) a clip endpoint answers 409 API_JOB_RUNNING (nothing charged, with activeJobId and activeJobScope): retry when that job finishes. The other way round, a story-wide job (render, generate on an existing story) answers 409 STORY_BUSY (nothing charged, Retry-After) while a clip run is working, whether you or the app started it (activeJobScope app_clip_video or app_clip_image, no job to poll; retry later), or another job runs on the story (with pollUrl). A clip video whose characters have no character sheet yet, or whose background has no picture yet, answers 409 ASSETS_REQUIRED (nothing charged) with missingCharacters, missingScenes and clipIds in the error: make the cast art first (POST /assets). One live video per clip: while a clip's video is still being made (a Generate in the app, another call, a run waiting on a slow provider), a new video or video edit on that clip answers 409 CLIP_VIDEO_IN_PROGRESS (nothing charged, with runId when known): poll that run, then retry. /videos and /clips-all never refuse the whole story for one clip: a clip still being made, whose lines are longer than its video, or with nothing to work from is left out and listed in skipped with its reason (in_progress with runId, dialogue_too_long with code and details such as suggestedDurationSeconds, references_required), not charged; the rest run. When every named clip is left out the start answers that clip's refusal (409 DIALOGUE_LONGER_THAN_VIDEO with its numbers, or CLIP_VIDEO_IN_PROGRESS).
/api/v1/stories/:storyId/clips/:clipId/image(Re)generate the storyboard image for ONE clip. Optional body: prompt (art direction for this shot) and imageModel. Runs as the clip panel's own image run: answers 202 { runId, runUrl, estimatedCredits }; poll GET /api/runs/:runId until it ends, then read result.status and result.imageUrl. The same Idempotency-Key answers with the run it already started.
/api/v1/stories/:storyId/clips/:clipId/video(Re)generate the video for ONE clip. Optional body: videoModel, and the clip panel's pills for this run: durationSeconds (snapped up to a length the model makes) and resolution (one the model makes; GET /api/v1/models). Both are saved on the clip, as the pills save them; the aspect ratio is the story's. POST .../regenerate takes the same two. An unknown videoModel is 400; a model that cannot make the story's aspect ratio, or a duration / resolution the model does not make, is 400 invalid_video_settings with allowed in the error (aspectRatio + videoModel, durationSeconds or resolution) — an explicit pick is refused, never silently changed. A clip whose lines need more seconds than the video would have answers 409 DIALOGUE_LONGER_THAN_VIDEO (nothing charged) with clipId, speechSeconds, videoSeconds and suggestedDurationSeconds in the error: send that durationSeconds, or shorten the lines when it is null. There is no mode to pick. The selected model locks the input mode: frame models use the current clip image as start and the next clip image as end; reference models receive their supported, named image, video and voice references. Missing required clip images are rejected before charging. The final clip uses start-only where supported. Runs as the clip panel's own Generate: answers 202 { runId, runUrl, estimatedCredits, durationSeconds, resolution, aspectRatio, videoModel, requested, adjustments? } (what the run makes, and what was asked); poll GET /api/runs/:runId until it ends, then read result.status. The same Idempotency-Key answers with the run it already started; while an API job works on the clip or story it answers 409 API_JOB_RUNNING.
estimatedCredits) | Scope: stories:generate/api/v1/stories/:storyId/clips/:clipId/regenerateRebuild ONE clip end to end — a fresh storyboard image, then a fresh video from it — as a single run: the app's Generate All over this clip with its still drawn first, so the video never starts against the old image, and a still that does not land leaves the video unstarted (nothing charged for it). The right call after changing a clip's description or cast. Optional body: prompt (art direction for the new image), imageModel, videoModel, and the clip panel's durationSeconds / resolution pills (saved on the clip). Answers 202 { runId, runUrl, estimatedCredits, breakdown, durationSeconds, resolution, aspectRatio, videoModel, requested } (what the clip's video makes, and what was asked); poll GET /api/runs/:runId: result.results[0] is the clip, its image the still.
breakdown | Scope: stories:generate/api/v1/stories/:storyId/clips/:clipId/grid-referenceClip authoring supports description for scene and image context, and optional motionDescription for video movement and timed beats. Video generation uses both. When motion is empty, video generation automatically creates and saves timed motion first. Send null to prepare new motion on the next video run. Draw a multi-panel continuity reference sheet for one clip. The panels are derived from the clip's time beats — an authored beat track when motionDescription carries one, otherwise the beat plan its generation length implies — so the sheet mirrors that shot rather than a fixed set of generic moments. Two panels per beat, snapped to a supported grid layout. Starts a run and answers 202 with runId and runUrl; poll GET /api/runs/:runId until status is terminal, then read result.status: completed with the grid URL in result.imageUrl (also saved on the clip), or failed with result.error (refunded). The balance is checked before the run starts: too few credits answers 402 insufficient_credits, and a start the platform refuses answers 503 workflow_start_failed with nothing charged.
Changed 2026-10-19 (breaking): this endpoint used to answer 200 { gridImageUrl, gridData, creditsCharged } with the finished grid. It now answers 202 { runId, runUrl, status: "queued", creditsQuoted, panels, imageModel } at once. Poll GET /api/runs/:runId (MCP: get_run) every 15–30 s until status is completed, failed, canceled or needs_attention; the grid is result.imageUrl. The same Idempotency-Key answers with the run it already started (deduped: true).
/api/v1/stories/:storyId/assets/:assetId/image/api/v1/stories/:storyId/characters/:assetId/sheetDraw (or redraw) ONE character, scene or item from its description, or re-derive a character's 2×2 reference sheet and portrait crop from its current portrait. Characters are sheet-first: one generation produces the sheet and the portrait together. The answer is the new URLs when the run finishes within the request. A long one (a sheet-first character with a fallback chain) answers 202 { "status": "queued", "runId", "runUrl", "creditsCharged" }: poll GET /api/runs/:runId (runUrl) until status is completed or failed; on completion result.status is the HTTP status the request would have answered and result.body the same JSON (the asset, or { error } with the charge already refunded). The charge is made before the run starts and is settled or refunded by the run either way.
/api/v1/stories/:storyId/characters/:assetId/hire-looks/api/v1/stories/:storyId/characters/:assetId/hire-looksThe looks a hired character brings from its creator: { bookingId, owner, pictures, canChoose, looks: [{ id, kind: "main" | "style" | "look", label, styleId, styleLabel, imageUrl, characterSheetUrl, chosen, imported, clipAssetId }] }. The main sheet always comes; chosen looks are in the episode as ready looks (imported) that never apply on their own: a clip uses one when it is picked for that clip. Names only until the hire is paid (pictures: false), pictures after. POST { lookIds } sets the extra looks to bring (ids from GET; the ones left out are removed) and answers { lookIds, imported, removed, staleClipIds, looks }: clips that used a removed look go back to the usual look and are marked out of date. Free (the looks are included in the character fee); the same as Add (free) / Remove on the hire page. A character that is not hired answers 404 not_hired; an unpaid hire or one without the face 409 looks_not_available. MCP: list_hire_looks, choose_hire_looks.
/api/v1/stories/:storyId/clips-allGenerate every missing clip video, drawing first the still of each clip that has nothing else to reference (no cast, no pictured place or item), as ONE run: the app's Generate All, each such still drawn (as the clip panel's image run) just before its own clip's video. Running /storyboard and /videos separately lets the video pass start while images are still missing. It only fills gaps, so re-running after a partial failure is safe; a still that does not land leaves its clip's video unstarted (nothing charged for it). Answers 202 { runId, runUrl, cancelUrl, imagesToGenerate, videosToGenerate, breakdown }; poll GET /api/runs/:runId.
breakdown | Scope: stories:generate/api/v1/stories/:storyId/continueWrite a NEW storyline branching off an existing clip — an alternative continuation the story keeps alongside the original, which is untouched. Required body: branchFromClipId. Optional prompt (where the story goes) and clipCount (4–24). The new clips and their images are made within the price; video is not, so animating them is a separate, separately-priced step. Runs as the editor's own continuation (a story run): answers 202 { jobId, runId, runUrl, pollUrl }; poll the job (or GET /api/runs/:runId) until it ends. A paid-value price above X-Max-Generation-Credits answers 409 with the quote and starts nothing.
/api/v1/stories/:storyId/rendersThe story's finished videos, newest first, with latestSuccessful called out so a failed render is never mistaken for the current cut. A story keeps every render. Optional ?limit (max 50). Each render has width, height and duration (seconds; API renders), aspectRatio, the story's locale and its fileName (API renders are named <title>_<aspect>_<language>.mp4, e.g. glow-cola_9x16_zh-TW.mp4). API renders run in their own pool (2 at once per account, 3 across accounts) and never take the app's export slots; a render past the pool waits its turn (the job reads queued, phase waiting_for_render_slot).
/api/v1/stories/:storyId/clips/:clipId/video-editRewrite a clip's existing video — video-to-video, so subject, composition and motion carry over. Send one of: prompt (an instruction: "make it night and rainy", "push the camera in slowly"); restyleStyleId (redraw the footage in a style preset, keeping its length); or switchAsset ({ target: { kind: "character" | "scene" | "item", id }, subject: { assetId } | { description }, updateCast? }: put the story's character, place or item named by target into the footage by its picture, in place of subject — an asset of the same kind, or a description of what to replace). restyleStyleId and switchAsset cannot be combined; with either one prompt is optional. Optional resolution (480p, 720p, 1080p — the edit dialog's pill; default the clip's, then the story's, then 720p, as in the editor). The edit keeps the source clip's length (durationSeconds is accepted for old callers and does not change it). The clip must already have a video, and the result becomes a new selectable version rather than replacing the old one. A restyle includes a frame review in its price. Runs as the clip panel's own video edit: answers 202 { runId, runUrl, estimatedCredits, durationSeconds, resolution }; poll GET /api/runs/:runId until it ends, then read result.status. A switch with updateCast (default true) points the clip's cast and speakers at the target when the edit lands.
estimatedCredits is the accepted price | Scope: stories:generate/api/v1/stories/:storyId/clips/:clipId/versionGET lists the clip's versions as its Versions list shows them, newest first, each with kind (generate, regenerate, edit, restyle, switch, version, delivery, upload, image, hire_review), imageUrl / videoUrl, durationSeconds, active and selectable. POST { "generationId" } makes the clip show that version: its media, its delivered length (the old trim is cleared) and a timeline span to match — the clip panel's own switch. Refused with 409 and nothing changed: HIRE_REVIEW_NOT_LIVE, CASTING_STALE, VERSION_HAS_NO_MEDIA, VERSION_NOT_READY or approved_clip_locked. Series editors and a video job's creator may switch, as in the app. MCP: select_clip_version; the clip image's own versions: select_clip_image_version.
/api/v1/stories/:storyId/swap-assetPut one story asset in place of another — a character, an item or a background — in one clip (scope: "clip", clipId) or in every clip that uses it (scope: "story"), keeping the script and other clips; a character's spoken lines are re-voiced in the new character's voice inside the same video step, and its price includes that part (voice: lines, credits; refunded alone when the voice cannot be recorded, and the run answers voice.status: "not_recorded"). Body: { scope, clipId?, assetType: "character" | "item" | "scene", from, to, redo: "image" | "video" | "image_video", wardrobe?, light?, resolution?, steps?, dryRun? }. resolution (480p · 720p · 1080p) sets the video steps; omitted, each clip takes its own default, as the clip panel's edit dialog opens at (the clip's resolution, then the story's, then 720p). Per clip it is the clip panel's Switch asset (.../clips/:clipId/image or .../video-edit with switchAsset), and when each lands the clip's cast and dialogue speakers name the new asset. dryRun: true answers the plan and total without charging; otherwise each clip step is charged its own quoted price as it starts (X-Max-Generation-Credits caps the whole swap) and the answer lists each step's runId (each step is the app's own run: poll GET /api/runs/:runId; an image and a video step of one clip run side by side). Its status is started, partial or failed (409): steps that did not start are in retry.steps (nothing charged for them); resend with the same Idempotency-Key, or a new request with steps: retry.steps, and only those run. A clip where a switch to that asset is already running, in the app or from an earlier call, is listed in skipped (with its runId). Clip image and video-edit also take switchAsset / restyleStyleId directly for one clip. MCP: swap_asset.
/api/v1/stories/:storyId/versionsMake a new version of your story in another language, aspectRatio (16:9, 9:16, 1:1, 21:9) and/or stylePreset. Every clip keeps its media; clips are cropped or fitted to the new frame and text layers re-laid out. A language change finds where each line is spoken and translates the script by itself. A format or style version is free and made at once (201). A language version first answers a quote (200, status: "quote"): translationCredits (the copy dialog's price, charged when the version is made), laterSteps (what the paid steps after it will ask) and a confirmToken; send the same body plus confirmToken to make it, once per token. Over X-Max-Generation-Credits is 409 generation_budget_exceeded, a short wallet 402 insufficient_credits; nothing is made or charged then. Without placement, a version is saved on its own, linked to its episode, and a plain copy of an episode in a story joins it as the next episode ("series" files it as the next episode anyway). Optional clipFormat ({ clipId: "crop" | "fit_blur" | "rerender" }). Stories with hired or licensed characters can't be copied (409, error code hired_episode or licensed_cast); one that uses another creator's character is 409 external_asset. MCP: create_story_version.
/api/v1/stories/:storyId/versionsEvery story made from this one, and from those (versions of versions, up to 3 levels), newest first: language, format and style versions and template recasts. Each has depth (1 = made from this story), parentStoryId, versionOf, kind (language, format, style, copy, template, template_claim), language, aspectRatio, stylePreset, a version status (done, running, attention, ready) and links. MCP: list_story_versions. GET /api/v1/stories/:storyId and the story list carry the same provenance object.
/api/v1/stories/:storyId/versionGET lists what is left in a version, in order — prepare (automatic, free), visual (restyle / AI re-render), voice (re-voice in the new language), framing — each with its status and any failed clips. POST { "step": "visual" | "voice" } returns the price and a hash; POST it again with quoteHash to run it. Clips that fail are refunded one by one; POST again to retry only those. "step": "all" runs everything left with one price. A clip the step can't price or run (an unreadable length, or a re-render at 21:9) is listed in skipped with its code and is not charged. POST { "step": "prepare" } starts a failed prepare step (measure + translate) again for free (202). Refusals are 409 with busy, blocked (wait for the translation), quote_changed or nothing. A charge over X-Max-Generation-Credits is 409 generation_budget_exceeded with nothing charged; the charge counts toward the key's spend.
GET /api/v1/stories/:storyId/version/lines lists every spoken line next to its original, with the seconds it takes to say and the seconds it has; PUT it with { "edits": [{ "clipId", "index", "text" }], "keep": [...], "retake": [...] } to fix lines (retake records a line again with the same words) — a voiced clip re-voices only those lines.
# Regenerate clip 3's image, then its video — the rest of the story is untouched
curl -X POST https://www.yoh.app/api/v1/stories/STORY_ID/clips/CLIP_ID/image \
-H "Authorization: Bearer sk_live_YOUR_API_KEY"
# Poll GET /api/runs/RUN_ID until completed
curl -X POST https://www.yoh.app/api/v1/stories/STORY_ID/clips/CLIP_ID/video \
-H "Authorization: Bearer sk_live_YOUR_API_KEY" \
-H "Content-Type: application/json" \
-d '{"videoModel":"bytedance/seedance-2.0"}'
# Poll GET /api/runs/RUN_ID until completed → the clip's videoUrl is replacedRedigera berättelsen
Direct the story instead of only re-rolling it: rewrite a shot, retime it, add a beat, reorder, or cut one. These are immediate (no job to poll) and cost no credits. A clip's description provides scene and image context; optional motionDescription provides video choreography. Video uses both — edit the appropriate field, then call that clip's /image or /video to re-shoot it with the new direction. Access follows the editor: anyone with edit access to the story (its owner, a series collaborator with edit rights, a job's creator) may edit it with their own key; others get 404.
/api/v1/stories/:storyId/clips/:clipIdEdit a clip. Send only what you want to change: title, description, motionDescription, stillPrompt (the prompt the clip image is drawn from; null clears it; at most 4000 characters), duration, generationDuration, resolution, transitionStyle, sceneId, characterIds, itemIds, dialogue, audioFx, onScreenText (title cards, taglines and lower thirds shown over the video: [{ text, role: title|tagline|label|other, start, end, position: top|center|bottom|lower_third }]; [] clears it).
Media columns (imageUrl, videoUrl, generation history) are deliberately not writable — those belong to the pipelines. Use the clip's /image and /video endpoints to change them.
It is the editor's own save: new dialogue grows the clip when the speech grew (never shrinks it) and keeps the motion's quotes in step; a changed duration is pinned and held to the story's video model (past its maximum: 400 duration_exceeds_lane with allowed: { min, max, tiers }; within range snapped up to whole seconds, with generationDuration and the timed motion beats moved with it, as the clip panel's duration pill does); the answer, and GET on a clip or the clip list, carries resolutionMade: { target, value, adjusted, reason? } (the asked resolution against what the story's model makes); a visual edit on a clip that has an image or video answers scriptEdit (that media is out of date until you regenerate). Refusals, each 409 with nothing written: CLIP_IN_HIRE (the clip is in an unfinished hire and keeps its hired character; bookingId, characterId), approved_clip_locked (an approved collaboration version), DELIVERY_EDIT_CONFLICT (a delivered take's history), CASTING_STALE (made before the casting changed), story_locked (a job or template run holds the story).
/api/v1/stories/:storyId/clipsInsert a clip. title and description required; place it with afterClipId or beforeClipId (omit both to append). Optional: the PATCH fields, plus storylineId (a branch of this story). Following clips shift down automatically and looks keep starting at their clip. The new clip has no image or video yet. 409 CLIP_WORKSPACE: a clip-hire workspace holds only its hired clip.
/api/v1/stories/:storyId/clips/:clipId/duplicateThe editor's Duplicate: a copy right after the clip with its text, still prompt, cast, items, scene, storyline, dialogue, sound cues, on-screen text and its made image/video with their versions. Later positioned clips move right (shiftedClipIds). MCP: duplicate_clip.
/api/v1/stories/:storyId/clips/:clipId/audio-syncA talking clip's audio sync (its dialogue fitted to the delivered video), the clip panel's own read and actions. GET answers audioFinishing (status: queued, running, ready, needs_review or original; stage, error, errorCode, retryable, warnings, runId), revoice and, for needs_review, a candidate. POST { "action": "retry" | "accept" | "original" | "restore" | "background", "runId"?, "volume"? }: retry resumes a failed sync, accept uses the fitted dialogue a needs_review sync prepared, original plays the video's own audio (reversible), restore goes back to the fitted dialogue and background, background sets the separated background's volume (0–1). 409 with a code when the state does not allow it (story locked, result changed, nothing to retry, re-voice running). MCP: get_audio_sync, fix_audio_sync.
/api/v1/stories/:storyId/clipsReorder. Body: { "clips": [{ "id": "...", "order": 0 }, …] } — send every clip with a contiguous 0-based order. Looks (a running injury, a change of outfit) keep starting at the clip they started at.
/api/v1/stories/:storyId/clips/:clipIdCut a clip; the remaining orders close up. A story keeps at least one clip (400 LAST_CLIP); a clip a storyline branches from stays (409 BRANCH_POINT, with its storylineId); a clip in an unfinished hire stays (409 CLIP_IN_HIRE).
# 1. Rewrite the direction + retime the shot (immediate, free)
curl -X PATCH https://www.yoh.app/api/v1/stories/STORY_ID/clips/CLIP_ID \
-H "Authorization: Bearer sk_live_YOUR_API_KEY" \
-H "Content-Type: application/json" \
-d '{
"description": "The keeper climbs the stairs as the lamp flickers behind him.",
"duration": 7
}'
# 2. Re-shoot it with the new direction
curl -X POST https://www.yoh.app/api/v1/stories/STORY_ID/clips/CLIP_ID/image \
-H "Authorization: Bearer sk_live_YOUR_API_KEY"
curl -X POST https://www.yoh.app/api/v1/stories/STORY_ID/clips/CLIP_ID/video \
-H "Authorization: Bearer sk_live_YOUR_API_KEY"# Step 1: Generate story text (~1-2 min)
curl -X POST https://www.yoh.app/api/v1/stories/generate \
-H "Authorization: Bearer sk_live_YOUR_API_KEY" \
-H "Content-Type: application/json" \
-d '{"prompt":"A samurai cat guards a cherry blossom tree","contentType":"cinematic_story","scope":"story"}'
# Poll jobId until completed → get storyId
# Step 2: Generate storyboard images (~3-5 min)
curl -X POST https://www.yoh.app/api/v1/stories/STORY_ID/storyboard \
-H "Authorization: Bearer sk_live_YOUR_API_KEY"
# Poll until completed
# Step 3: Generate clip videos (~1-3 min per clip)
curl -X POST https://www.yoh.app/api/v1/stories/STORY_ID/videos \
-H "Authorization: Bearer sk_live_YOUR_API_KEY"
# Poll GET /api/runs/RUN_ID until completed
# Step 4: Render final MP4 (~1-2 min)
curl -X POST https://www.yoh.app/api/v1/stories/STORY_ID/render \
-H "Authorization: Bearer sk_live_YOUR_API_KEY"
# Poll until completed → videoUrlKontrollera jobbstatus
Hämta jobbstatus
/api/v1/stories/jobs/:jobIdscope: stories:readKontrollera den här slutpunkten efter att du har anropat POST /api/v1/stories/generate. Jobbet tar vanligtvis 8–15 minuter beroende på berättelsens längd och om renderVideo är aktiverat. Vi rekommenderar att du kontrollerar var 15–30 sekunder.
Livscykel för jobbstatus
queuedgenerating_storygenerating_assetsgenerating_videosrendering_videocompletedellerfailedWhich statuses you see depends on the scope you requested — a story job goes straight from generating_story to completed. A transient failure sends the job back to queued with error set to a retry message; that is not terminal, so treat only completed and failed as final states.
Stop. POST /api/v1/stories/jobs/:jobId/cancel (scope stories:write) stops a job the way the app's Stop does: no further paid step starts, work already sent to the provider finishes and is kept, and everything not delivered is refunded once. It answers { outcome: "cancelled" | "stopping" | "already_finished", status }; stopping means a clip is still in flight, so poll until the job reads cancelled (a final state too). POST /api/v1/runs/:runId/cancel stops a batch run (Generate All, started in the app or by /videos, /clips-all or /regenerate; a clip-images batch such as /storyboard) with the app's own Stop: no more clips start; clips never started are never charged. A single clip run's runId (a clip video, video edit or image) cannot be stopped: it answers 409 not_cancellable, and the run finishes and settles itself (a failure is refunded). MCP: cancel_generation.
Reading a job (changed 2026-10-20). A story job that rendered nothing (no render scope, no renderVideo) answers videoUrl: null; its first clip's video is firstClipVideoUrl, never the finished film. A failed clip image job answers failure { category, reason, message } like a clip video. A failed or cancelled job whose refund has not been settled yet says settlement: "pending". A 402 insufficient_credits carries required, balance and topUpUrl.
Svarsfält
| Fält | Typ | Beskrivning |
|---|---|---|
jobId | string | Unik identifierare för jobbet. |
status | string | Nuvarande status. Se livscykel ovan. |
progress | number | Heltal 0–100 som anger procent färdigställt. |
storyId | string|null | Sätts när genereringen av berättelsen är klar. Används för att hämta resurser. |
renderVideo | boolean | Om en sammansatt slutgiltig MP4 begärdes. |
videoUrl | string|null | Absolut video-URL när status är slutförd. Antingen en sammansatt MP4 (renderVideo: true) eller det första klippets AI-video (renderVideo: false). |
error | string|null | Läsbart felmeddelande. Sätts vid fel – och även medan ett jobb görs om, då status återgår till queued. Alltid null vid lyckat jobb. |
waitingFor / message | string (optional) | Finns när ett jobb väntar på resultat från en leverantör (status förblir queued, error är null): värdet är ”provider” och meddelandet anger vad det väntar på. Fortsätt kontrollera status. |
execution | object (optional) | Workflow-körningen som äger jobbet: { version, runId, phase, heartbeatAt, status }. Följ den på GET /api/runs/:runId (eller dess /stream). Saknas på äldre jobb. |
createdAt / startedAt / completedAt | string (ISO) | Tidsstämplar. |
runId / runUrl | string (202 only) | I 202-svaret vid varje jobbstart (inte vid denna kontroll): körningen som startades för jobbet och dess status-URL. Valfri att använda; det räcker att kontrollera denna slutpunkt. |
Berättelser
Stop. POST /api/v1/stories/jobs/:jobId/cancel (scope stories:write) stops a job the way the app's Stop does: no further paid step starts, work already sent to the provider finishes and is kept, and everything not delivered is refunded once. It answers { outcome: "cancelled" | "stopping" | "already_finished", status }; stopping means a clip is still in flight, so poll until the job reads cancelled (a final state too). POST /api/v1/runs/:runId/cancel stops a batch run (Generate All, started in the app or by /videos, /clips-all or /regenerate; a clip-images batch such as /storyboard) with the app's own Stop: no more clips start; clips never started are never charged. A single clip run's runId (a clip video, video edit or image) cannot be stopped: it answers 409 not_cancellable, and the run finishes and settles itself (a failure is refunded). MCP: cancel_generation.
Lista berättelser
/api/v1/storiesscope: stories:readReturnerar en paginerad lista över dina berättelser.
Frågeparametrar
| Parameter | Standardvärde | Beskrivning |
|---|---|---|
page | 1 | Sidnummer (≥ 1). |
limit | 20 | Resultat per sida (1–100). Capped at 100. |
status | — | Filtrera efter berättelsens status. |
This is the only endpoint that returns a pagination envelope alongside data:
{
"data": [ { "id": "cmnk9cibl0004q3vpijkqfwl4", "title": "...", "status": "completed" } ],
"pagination": { "page": 1, "limit": 20, "total": 137 }
}Hämta en berättelse
/api/v1/stories/:storyIdscope: stories:readReturnerar fullständig metadata för en enskild berättelse, inklusive antalet karaktärer, scener, föremål och klipp.
{
"id": "cmnk9cibl0004q3vpijkqfwl4",
"title": "A robot chef cooks in a futuristic kitchen",
"status": "completed", "aspectRatio": "9:16", "locale": "en",
"counts": { "characters": 3, "scenes": 4, "items": 6, "clips": 6 },
"createdAt": "2026-04-04T11:37:04.662Z"
}Översikt över resurser
När ett jobb är klart kan du hämta alla resurser som genererats för berättelsen med det storyId som jobbet returnerade. Alla resursslutpunkter kräver omfånget assets:read.
GET /api/v1/stories/:id/charactersKaraktärer — namn, beskrivning, roll, imageUrl, röstinformation
GET /api/v1/stories/:id/scenesScener – beskrivning, timeOfDay, weather, lighting, imageUrl
GET /api/v1/stories/:id/itemsRekvisita/föremål – beskrivning, betydelse, imageUrl
GET /api/v1/stories/:id/clipsKlipp — berättarröst, varaktighet, videoUrl, imageUrl, audioUrl
Karaktärer
Lista karaktärer
/api/v1/stories/:storyId/charactersscope: assets:read{
"data": [{
"id": "char_abc123", "name": "Chef Axon", "role": "protagonist",
"description": "A robot chef with a warm personality",
"imageUrl": "https://cdn.example.com/characters/chef-axon.jpg",
"voiceName": "Neutral-EN", "order": 0
}]
}Klipp och videor
Lista klipp
/api/v1/stories/:storyId/clipsscope: assets:readVarje klipp är ett scensegment med egen AI-genererad video, stillbild och ljud. Alla URL-fält är absoluta och offentligt tillgängliga.
{
"data": [{
"id": "clip_001", "order": 0, "narration": "In the year 2157...",
"duration": 8,
"videoUrl": "https://cdn.example.com/generated/video/clip1.mp4",
"imageUrl": "https://cdn.example.com/generated/image/clip1.jpg",
"audioUrl": null, "status": "completed"
}]
}När renderVideo är false pekar jobbets videoUrl på det första klippets video. Använd den här slutpunkten för att hämta video-URL:en för varje enskilt klipp.
Berättelsens resursbibliotek
Ladda upp en resurs en gång, referera till den för alltid
/api/v1/series/:seriesId/assetsscope: assets:writeSamma bibliotek som Studions resurspanel skriver till. Ladda upp en karaktär, bakgrund, ett föremål eller en stilreferens, spara det returnerade id:t och referera till det vid generering genom att skicka id:t som seriesAssetId i assets-matrisen – du behöver inte skapa en ny bildlänk per video. Bilder du skickar lagras om hos oss, så id:t fortsätter att fungera även efter att din egen uppladdnings-URL har gått ut.
| Fält | Typ | Beskrivning |
|---|---|---|
type | string | karaktär, scen, föremål eller referens. |
name | string | Visningsnamn. Även den nyckel som framtida genereringar matchar mot. |
imageUrl | string | Publik URL för bilden. Skicka alternativt imageBase64. |
itemType | string | Endast föremål: rekvisita, produkt eller logotyp. En logotyp läggs på platt och får aldrig 3D-djup. |
isHeroProduct | boolean | Endast föremål: produkten som denna annons handlar om. Den visas i varje klipp. |
isPrimaryBackground | boolean | Endast scener: studion/miljön som återanvänds i varje ankarbild. |
seriesDuplicate | string | Endast karaktärer, efter att du har frågat användaren: ”new” lägger till en andra karaktär med ett namn som redan finns i berättelsen. |
- Skicka en resurs, eller en ”assets”-matris för att uppdatera upp till 100 samtidigt.
- Som standard slås resurser ihop vid exakt namnmatchning, så att ladda upp samma katalog igen är idempotent – utom för en karaktär vars namn redan finns i berättelsen: då svarar systemet 409 SERIES_NAME_EXISTS med den befintliga karaktären och inget sparas. Fråga användaren och skicka sedan seriesDuplicate ”new” för att lägga till en till, eller skicka ?mergeStrategy=exact för att uppdatera den befintliga. ?mergeStrategy=fuzzy tål namnbyten; insert skapar alltid en ny resurs.
- DELETE svarar 409 SERIES_ASSET_IN_USE med de avsnitt som fortfarande använder resursen (stories: id, title, clipCount) och tar inte bort något. Fråga användaren och skicka sedan confirm: true (i body eller ?confirm=true): avsnitten behåller sin egen kopia och deras klipp ändras inte. En karaktär i ett pågående anlitande svarar 409 SERIES_ASSET_HIRED (hires) och kan inte tas bort förrän anlitandet upphör.
- Ange isHeroProduct på ett föremål (ad_spot) eller isPrimaryBackground på en scen (news_analysis / persona_channel) för att fästa det. Vid generering löses det fästa automatiskt – du behöver aldrig skriva heroItemId för hand.
| Omfång | Ger åtkomst till |
|---|---|
GET | /api/v1/series |
POST | /api/v1/series |
GET | /api/v1/series/:seriesId |
PATCH | /api/v1/series/:seriesId |
GET | /api/v1/series/:seriesId/assets?type=character |
POST | /api/v1/series/:seriesId/assets |
PATCH | /api/v1/series/:seriesId/assets/:assetId |
DELETE | /api/v1/series/:seriesId/assets/:assetId |
DELETE | /api/v1/series/:seriesId/assets/:assetId/looks/:lookId |
POST | /api/v1/series/:seriesId/assets/:assetId/looks/:lookId |
POST | /api/v1/uploads |
PATCH | /api/v1/stories/:storyId/characters/:assetId |
PATCH | /api/v1/stories/:storyId/scenes/:assetId |
PATCH | /api/v1/stories/:storyId/items/:assetId |
POST | /api/v1/stories/estimate |
GET | /api/v1/credits |
GET | /api/v1/models |
POST | /api/v1/stories/:storyId/swap-asset |
POST | /api/v1/series/:seriesId/uploads |
POST | /api/v1/stories/:storyId/upload |
GET | /api/v1/stories/:storyId/upload |
POST | /api/v1/uploads/presign |
GET | /api/v1/stories/:storyId/media |
Start from your own video (MP4, MOV or WebM, up to 1 GB and 10 minutes; free): POST /api/v1/series/:seriesId/uploads makes a draft episode and answers a one-time upload.url that takes one PUT of the file, straight to storage (upload.command is the curl line). Then POST /api/v1/stories/:storyId/upload verifies it, fills an empty title and description from the video, sets its style, picks a cover and cuts it into editable clips; it answers verifying until the check is done, so call it again. GET /api/v1/stories/:storyId/upload reports cutting (with progress) until ready, and links.upload is the page that shows it.
curl -X POST https://www.yoh.app/api/v1/series/series_abc/uploads \
-H "Authorization: Bearer sk_live_YOUR_API_KEY" \
-H "Content-Type: application/json" \
-d '{"fileName":"trip.mp4"}'
# → { "storyId": "story_123", "upload": { "url": "https://…", "command": "curl --fail-with-body -sS -X PUT -T <path-to-video> '…'" }, "links": { … } }
curl --fail-with-body -sS -X PUT -T ./trip.mp4 "<upload.url>"
curl -X POST https://www.yoh.app/api/v1/stories/story_123/upload \
-H "Authorization: Bearer sk_live_YOUR_API_KEY"
# → { "status": "cutting", "title": "…", "cut": { "progress": 10, … }, "links": { "upload": "…", "workspace": "…" } }End to end — put a brand's logo in an ad, and keep the id for every ad after it:
curl -X POST https://www.yoh.app/api/v1/series \
-H "Authorization: Bearer sk_live_YOUR_API_KEY" \
-H "Content-Type: application/json" \
-d '{"title":"Acme brand films","styleGuide":{"cinematicStyle":"clean product cinematography"}}'
# → { "series": { "id": "series_abc", ... } }curl -X POST https://www.yoh.app/api/v1/series/series_abc/assets \
-H "Authorization: Bearer sk_live_YOUR_API_KEY" \
-H "Content-Type: application/json" \
-d '{
"type": "item",
"name": "Acme Logo",
"itemType": "logo",
"description": "Wordmark, orange on white",
"imageUrl": "https://your-admin.example.com/tmp/logo.png"
}'
# → { "asset": { "id": "series-item-...", "imageUrl": "https://...blob..." } }
# That imageUrl is ours now — your temporary link can expire.curl -X POST https://www.yoh.app/api/v1/stories/generate \
-H "Authorization: Bearer sk_live_YOUR_API_KEY" \
-H "Content-Type: application/json" \
-d '{
"prompt": "A 30-second spot for the Acme cordless drill",
"contentType": "ad_spot",
"seriesId": "series_abc",
"assets": [
{ "seriesAssetId": "series-item-...", "isHeroProduct": true }
]
}'
# → { "jobId": "...", "pollUrl": "/api/v1/stories/jobs/..." }Step 2 happens once per asset, not once per video. Step 3 repeats forever with the same id — and because the asset is pinned, the logo is guaranteed in every clip even if the script never says its name. To check the cost before committing, POST the same body to /api/v1/stories/estimate.
Berättelseresurser
Registrera en karaktärsbild för en berättelse
/api/v1/series-assets/ensure-character-imagescope: assets:writePOST /api/v1/series-assets/ensure-character-image fungerar fortfarande och är oförändrad, men den hanterar bara karaktärer. Använd hellre denna slutpunkt.
Laddar upp och sparar en referensbild för en karaktär i en berättelse så att AI:n använder samma ansikte och stil i alla avsnitt i berättelsen. Åtgärden är idempotent – det är säkert att anropa den flera gånger med samma karaktärsnamn.
| Fält | Typ | Beskrivning |
|---|---|---|
seriesId | string | ID för berättelsen som karaktären ska kopplas till. |
characterName | string | Karaktärens namn (används som unik nyckel inom berättelsen). |
imageUrl | string | Offentligt tillgänglig URL för karaktärens referensbild. |
Hanterade konton
För plattformar som betjänar många kunder. I stället för en nyckel och en gemensam pott med credits för alla – där en aktiv kund tömmer saldot för de andra och ingen kan se vem som har spenderat vad – skapar du ett konto per kund och finansierar vart och ett från ditt eget saldo. Dina kunder registrerar sig aldrig här och betalar inte oss; affärsrelationen förblir din.
Skapa ett konto
/api/v1/accountsscope: accounts:manageexternalId är ditt eget ID för kunden. Om du anropar två gånger med samma ID returneras det befintliga kontot i stället för att ett nytt skapas, så ett upprepat anrop är säkert. API-nyckeln returneras en gång, vid första skapandet — vi sparar en hash och kan inte visa den igen, så spara den när du får den. Ett nytt konto startar med noll i saldo.
| Fält | Typ | Beskrivning |
|---|---|---|
externalId | string | Obligatorisk. Ditt ID för denna kund — till exempel ett tenant-ID. Unikt per plattform. |
name | string | Valfri etikett, för din egen rapportering. |
Ersätt nyckeln för ett hanterat konto
/api/v1/accounts/:accountId/api-keysscope: accounts:manageOm den ursprungliga nyckeln har gått förlorad anropar du den här slutpunkten med den ägande plattformsnyckeln och utan anropskropp. Använd kontots ID eller externalId. Anropet återkallar atomärt kontots tidigare nycklar och returnerar en ny apiKey en gång (201). Förvara den säkert. Om du upprepar anropet roteras nyckeln igen; vanliga omförsök att skapa konton ersätter aldrig en fungerande nyckel.
Finansiera ett konto
/api/v1/accounts/:accountId/creditsscope: accounts:manageFlyttar credits från ditt eget saldo till kontots – en överföring, inte en gåva, så du kan bara dela ut det du faktiskt har köpt. Returnerar 402 när ditt eget saldo inte räcker. :accountId accepterar antingen vårt konto-ID eller ditt externalId.
| Fält | Typ | Beskrivning |
|---|---|---|
amount | integer | Obligatorisk. Antal credits att flytta. Måste vara positivt. |
idempotencyKey | string | Skicka ditt faktura-ID eller ID för prenumerationsperioden. Ett upprepat eller omlevererat anrop returnerar då den ursprungliga överföringen i stället för att finansiera kontot två gånger. Försök igen med samma nyckel, mottagare och belopp. En upprepning överför inte credits igen, även om plattformens saldo nu är slut. Om mottagare eller belopp ändras returneras 409. För långa nycklar avvisas i stället för att kortas av. |
description | string | Valfri anteckning som visas på båda sidor av överföringen i credithistoriken. |
GET /api/v1/accounts listar dina konton med respektive saldo och totala förbrukning; GET /api/v1/accounts/:accountId/credits läser ett konto. Ett hanterat kontos egen nyckel har bara genereringsomfång – den kan aldrig själv skapa eller finansiera konton.
Claude Code & Codex (MCP)
Yoh har en MCP-server så att AI-agenter (Claude Code, Codex, Claude Desktop eller valfri MCP-klient) kan skapa och redigera berättelser i ditt konto: skriva en ny berättelse utifrån en idé, lägga till dess karaktärer och generera videon, eller ändra klippinnehåll och dialog, flytta och trimma i tidslinjen samt fria överlägg. Allt som kostar credits väntar på ditt uttryckliga godkännande varje gång. Servern följer samma regler som redigeraren i webbläsaren, så en ändring från terminalen hamnar exakt där en dragning skulle hamna.
Tre sätt att använda det
Välj det som passar de verktyg din agent har. Yoh-skillen nedan lär ut alla tre.
- MCP + webbläsare (rekommenderas i Codex, Claude Code och Claude-apparna) Agenten gör arbetet med dessa MCP-verktyg och styr en webbläsarflik bredvid (Claude in Chrome, Codex webbläsare): efter varje steg öppnar den länken som svaret innehåller (Manustabellen efter en ny berättelse, klippanelen efter en klippvideo, Generera alla-listan medan en körning pågår, den avancerade redigeraren för tidslinje och textlager, renderingens MP4) och kontrollerar resultatet på den riktiga sidan. Logga in en gång i den webbläsaren med samma konto som API-nyckeln. MCP och sidan delar samma data: avsnittssidan uppdateras av sig själv inom några sekunder efter en MCP-ändring, och agenten laddar om den avancerade redigeraren efter en ändring i tidslinjen. Varje kostnad går bara en väg: MCP-offerten eller appens prisdialog.
- Endast webbläsare (ingen API-nyckel) Agenten använder yoh.app-sidorna i din webbläsare, precis som du skulle göra: Skapa → Berättelse, Manustabellen och klippanelen, karaktärsredigeraren och dess modellväljare, Generera alla, den avancerade redigeraren, versioner och export. Varje kostnad går genom appens egen prisdialog, och agenten skriver aldrig in betalningsuppgifter eller din inloggningskod.
- Endast MCP (headless) För skript, CI och byråer som gör många varianter: quote → confirmToken för varje kostnad, kontrollera med get_job / get_run, stoppa med cancel_generation, skapa varianter med create_story_versions och generate_all_clips, och ladda ner videoUrl för varje färdig rendering. Ingen webbläsare behövs.
Exempel i varje läge: en 16 sekunder lång 9:16-annons på engelska och japanska, skriven i en berättelse med sin produkt, genererad, versionerad till japanska och renderad två gånger.
Anslut
Rekommenderat: logga in med Yoh, ingen API-nyckel behövs. Använd exakt den här adressen (yoh.app utan www omdirigerar, och inloggningen kontrollerar adressen). I Claude Code:
claude mcp add --transport http --scope user yoh https://www.yoh.app/api/mcpSkriv sedan /mcp, välj yoh och sedan Authenticate, logga in på Yoh i webbläsaren som öppnas med kontot du vill använda, och godkänn.
I Codex (CLI, IDE-tillägget eller ChatGPT-skrivbordsappen) lägger du till servern och loggar in, sätter sedan tool_timeout_sec = 300 under [mcp_servers.yoh] i ~/.codex/config.toml och startar om Codex:
codex mcp add yoh --url https://www.yoh.app/api/mcp
codex mcp login yoh- Claude-skrivbordsappen eller claude.ai: Customize → Connectors → + Add → Add custom connector, döp den till Yoh, klistra in adressen, sedan Connect och logga in. Slå på den i varje chatt via + → Connectors. På Team- eller Enterprise-planer lägger en ägare till den först.
- Cursor: lägg till yoh med den här adressen i ~/.cursor/mcp.json och logga in när Cursor ber om det.
- ChatGPT: Plugins → + → Add custom MCP server, döp den till Yoh, klistra in adressen och logga in. Vissa planer kräver att en admin tillåter egna servrar.
Kontrollera: be din agent köra get_credits; den ska visa ditt Yoh-saldo. Anslutna appar ser och kopplar du bort under Inställningar → API-nycklar → Anslutna appar.
Så att din agent ser sidorna den ändrar: Claude Code med claude --chrome (tillägget Claude in Chrome), Claude-skrivbordsappen med kopplingen Claude in Chrome, eller Codex i ChatGPT-skrivbordsappen med dess webbläsare. Skillen talar om för agenten när den ska titta.
Eller använd en API-nyckel (skript, CI, appar utan inloggning)
Skapa en API-nyckel på /api-keys. För att skapa nya berättelser och generera video, inkludera stories:generate; för att redigera utan kostnad räcker stories:read och stories:write. Sedan i Claude Code:
claude mcp add --transport http yoh https://www.yoh.app/api/mcp \
--header "Authorization: Bearer sk_live_YOUR_API_KEY"Eller checka in en projektkonfiguration så att ett helt team får anslutningen när de öppnar repot, där varje medlem anger sin egen nyckel via env:
{
"mcpServers": {
"yoh": {
"type": "http",
"url": "https://www.yoh.app/api/mcp",
"headers": { "Authorization": "Bearer ${YOH_API_KEY}" },
"timeout": 900000
}
}
}I Codex lägger du till servern i ~/.codex/config.toml och anger YOH_API_KEY i ditt skal:
# export YOH_API_KEY=sk_live_YOUR_API_KEY
[mcp_servers.yoh]
url = "https://www.yoh.app/api/mcp"
bearer_token_env_var = "YOH_API_KEY"
tool_timeout_sec = 300Installera Yoh-skillen
Skillen lär din agent att skapa och redigera en Yoh-berättelse på ett bra sätt: börja i en berättelse, ta fram ett pris innan du spenderar och titta på klippen innan du bedömer dem. Det är en enda fil som hålls uppdaterad med servern. Kör raden för din agent, eller ladda ner SKILL.md
# Claude Code
mkdir -p ~/.claude/skills/yoh && curl -fsSL https://www.yoh.app/skills/yoh/SKILL.md -o ~/.claude/skills/yoh/SKILL.md
# Codex
mkdir -p ~/.agents/skills/yoh && curl -fsSL https://www.yoh.app/skills/yoh/SKILL.md -o ~/.agents/skills/yoh/SKILL.mdSedan är det bara att be: ”skapa en 60 sekunder lång berättelse om en nattsjuksköterska som kan höra spöken” eller ”strama åt tempot i avsnitt 3: trimma bort dödtid, flytta undertexterna till taktslagen och rendera om”. Kör /mcp i Claude Code eller Codex för att kontrollera anslutningen.
Vad agenten kan göra
| Verktyg | Omfång | Exempel |
|---|---|---|
| Läs | stories:read | list_stories · get_story · list_story_versions · get_timeline · get_clip · get_job · get_run · get_credits · list_models · get_asset_images · get_soundtrack · list_overlays · get_revoice · get_audio_sync · list_style_presets · list_voices · list_renders · list_audio_assets · estimate_storyget_clip bifogar storyboardbilden och, med withFrames, riktiga bildrutor tagna ur den genererade videon – det enda sättet för agenten att se hur ett klipp faktiskt ser ut. get_asset_images gör samma sak för karaktärer, miljöer och rekvisita. |
| Template versions | stories:write / stories:read / assets:read | create_template_version · get_template_version · list_template_destinations · list_template_assets · update_template_version · analyze_template_version · get_template_analysis · accept_template_adaptation · quote_template_version · commit_template_version · cancel_template_version · fork_template_versionMap existing or newly created series assets, review wording and language, then create a free draft. REST families: /api/v1/template-version-sessions/:sessionId and /api/v1/template-version-runs/:runId. Template REST OpenAPI schemas and endpoints |
| Template generation ★ | stories:generate | generate_template_versionQuote the run first, show the maximum credits, then confirm. Poll get_template_version for persisted progress and recovery. |
| Skapa ★ | stories:generate | create_storySkriv en helt ny berättelse från en prompt. estimate_story är gratis och prissätter en hel plan i förväg, vilket offerterna per åtgärd inte kan. Börja med scope="story" (bara text) i stället för "full", som debiterar för video direkt. |
| Start from a video | stories:write / stories:read | upload_video · finish_video_upload · get_video_upload · upload_file · list_story_mediaFree. upload_video makes a draft episode in a series and answers one curl command that sends the local file straight to storage; finish_video_upload verifies it, fills the details from the video, picks a cover and cuts it into editable clips; get_video_upload reports the cut until it is ready. Open links.upload to watch it. upload_file hosts a song, logo or extra footage the same way (for an overlay src or an asset picture); list_story_media lists every file of a story to download and check. |
| Story versions ★ | stories:generate / stories:read | create_story_version · create_story_versions · get_story_version · get_version_translation · edit_version_translation · list_story_versionsA language, format or style version keeps every clip's media. A format or style version is free; a language version's translation is charged when it is created, so it answers a quote first and is made with confirmToken (the copy dialog's price). create_story_versions makes many at once the cheap way: each new style or aspect once, then its languages from it after its visual step. create_story_version(s) need stories:generate, edit_version_translation stories:write; the reads need stories:read. The paid steps run with run_story_version_step (stories:generate); its free 'prepare' step restarts a failed translation. |
| Berättelse | series:read / series:write assets:read / assets:write | list_series · get_series · create_series · update_series · list_series_assets · add_series_asset · update_series_asset · delete_series_asset · remove_series_look · use_series_look_as_mainNivån ovanför ett avsnitt: de delade karaktärerna, bakgrunderna och stilen som följer med mellan avsnitten. Koppla ett nytt avsnitt med create_story seriesId för att ärva dem. |
| Klipp och dialog | stories:write | update_clip · update_clips · set_all_clips · reorder_clips · add_clip · delete_clip · duplicate_clip · reorder_clip · set_clip_duration · select_clip_version · select_clip_image_version · add_dialogue_line · update_dialogue_line · remove_dialogue_line · hide_dialogue_line · add_audio_fx · update_audio_fx · remove_audio_fx · update_story · update_caption_settingsDialog som inte ryms i sitt klipp förlänger klippet automatiskt. Textändringar ändrar aldrig redan genererad media. update_clips redigerar många klipp på en gång, vart och ett med egna värden; set_all_clips sätter ett värde på alla klipp och vägrar text, eftersom samma beskrivning överallt gör avsnittet platt. Båda avvisar hela batchen om någon post är felaktig. reorder_clips sätter en hel ordningsföljd i ett anrop. |
| Yoh-assistent | stories:write | ask_assistant · apply_assistant · undo_assistantLämna över en förfrågan till Yohs egen assistent, den som finns bakom Fråga AI på manussidan och redigerarens AI-agent. ask_assistant föreslår bara: redigeringar kommer tillbaka som ändringar och betalda steg som offerter. apply_assistant kör de ändringar du behåller; en betald ändring behöver även offertens confirmToken när användaren har godkänt. undo_assistant återställer det som en tillämpad körning ändrade. Varje ask_assistant-omgång kostar några credits: den faktiska AI-kostnaden, högst en liten offert per omgång. |
| Tidslinje | stories:write | move_clip · resize_clip · trim_clip · reset_clip_timing · close_gaps · set_clip_framing · move_caption · hide_clip_video · pin_dialogue_read · export_clip_to_freeform · export_caption_to_freeform · remove_soundtrackAtt flytta ett klipp förskjuter alla senare klipp; storleksändring förankrar starten, så att dra i starten trimmar början. Berättelsens element kan inte raderas eller delas – dölj dem eller exportera dem till ett fritt överlägg. |
| Överlägg | stories:write | add_overlay · update_overlay · move_overlay · resize_overlay · split_overlay · duplicate_overlay · delete_overlay · delete_freeform_row · upload_mediaTvå överlägg får aldrig överlappa på samma rad; en krockande placering nekas och de lediga raderna listas. Media kräver en https-src på en server. |
| Stil | stories:write | apply_overlay_preset · set_caption_styleRedigerarens egna textförval, undertextmallar och ~32 in- och utanimationer – så att agenten använder det som finns i produkten i stället för att hitta på CSS. Undertexter stilsätts per replik. |
| Karaktärer och miljöer | stories:write | add_character · update_character · delete_character · add_scene · update_scene · delete_scene · add_item · update_item · delete_item · keep_character_sheetAtt radera en karaktär tar bort den från alla klipp. Dess repliker behålls utan talare tills du väljer vem som säger dem (update_dialogue_line); en roll med ett licensierat ansikte eller ett väntande anlitande kan inte raderas. |
| Röstcasting | stories:write | set_character_voiceStandardröster filtrerade efter berättelsens språk plus kontots färdiga klonade röster. Röstcasting är gratis; dialog som redan har lästs in behåller rösten den renderades med. |
| Ny röst | stories:write | set_revoice_enabled · select_revoice_take · undo_revoice · fix_audio_syncAtt växla mellan de nya inläsningarna och det ursprungliga framförandet är gratis och går att ångra; tagningarna sparas i båda fallen. |
| Generering ★ | stories:generate | regenerate_clip · regenerate_clip_image · edit_clip_image · enhance_clip_image · generate_clip_video · edit_clip_video · swap_asset · revoice_clip · regenerate_character_sheet · regenerate_asset_image · generate_all_asset_images · generate_soundtrack · generate_storyboard · generate_all_videos · generate_all_clips · generate_clip_grid_reference · continue_story_from_clip · run_story_version_step · render_storyVarje par är redigera kontra rita om: edit_clip_image skriver om den nuvarande bildrutan utifrån en instruktion medan regenerate_clip_image ritar en helt ny; edit_clip_video är video-till-video och behåller motiv, komposition och rörelse medan generate_clip_video genererar om från storyboardbilden. enhance_clip_image gör ansiktena mer lika karaktärsbladen igen. regenerate_clip gör först bild och sedan video som ett jobb – rätt val efter att du har ändrat ett klipps beskrivning eller rollbesättning. generate_clip_grid_reference ritar ett kontinuitetsblad vars rutor kommer från klippets egna tidsbeats, inte en fast uppsättning generiska ögonblick. |
| Stop | stories:write | cancel_generationThe app's Stop for a jobId or a batch runId: nothing further starts, work in flight finishes and is kept, the rest is refunded. Free. |
| Hired character looks | assets:read stories:write | list_hire_looks · choose_hire_looksThe creator's looks a hired character brings (main sheet, earlier style sheets, the creator's looks) and which are in the episode; choose_hire_looks adds or removes them, the same as the hire page. Names only until the hire is paid. Free. |
Kostnader är dubbelt spärrade Ett ★-verktyg drar aldrig något vid första anropet: det returnerar en kostnadsoffert i credits och en signerad confirmToken, och agenten måste visa dig offerten och får bara fortsätta med ditt uttryckliga godkännande. Dessutom kan en nyckel utan stories:generate inte spendera något alls – skapa en nyckel med stories:write för enbart redigering om du vill ha en agent som bara läser och redigerar.
Hur det förblir säkert och korrekt
- Servern upprätthåller redigerarens regler (förflyttningar, trimningsgränser, undertextspår, överläggsrader) och svarar vid en överträdelse med det tillåtna intervallet i stället för att tyst justera värdet.
- Agenten läser hela regelverket från resursen yoh://guide/timeline, och prompten /mcp__yoh__edit-story ger den ett säkert arbetsflöde.
- Generering sker asynkront – de flesta verktyg returnerar ett runId som agenten kontrollerar med get_run; ett fåtal (create_story, render_story, karaktärsbilder) returnerar ett jobId för get_job, precis som REST-API:et.
- Ställ in en lång timeout i .mcp.json (till exempel 900000) så att en rendering inte gör timeout på klientsidan.
Verifiera din anslutning
Ett röktest följer med i repot. Det använder det riktiga protokollet, prövar reglerna och visar att kostnadsspärren håller – det spenderar aldrig credits, och dess enda skrivning återställs:
node scripts/mcp-smoke.mjs --url https://www.yoh.app/api/mcp --key sk_live_YOUR_API_KEY
# read-only variant:
node scripts/mcp-smoke.mjs --url https://www.yoh.app/api/mcp --key sk_live_YOUR_API_KEY --skip-writeHantera API-nycklar
Slutpunkter för hantering av API-nycklar använder session authentication (inloggad användares cookie), inte en API-nyckel. Använd API Keys page för ett webbläsarbaserat flöde, eller anropa dessa slutpunkter programmatiskt från din backend med en giltig session. /api-keys
Lista API-nycklar
/api/v1/api-keysscope: session{
"data": [{
"id": "key_abc123", "name": "Production",
"keyPrefix": "sk_live_7WH3",
"scopes": ["stories:generate", "stories:read", "assets:read"],
"revokedAt": null, "createdAt": "2026-04-03T10:00:00.000Z"
}]
}Skapa en API-nyckel
/api/v1/api-keysscope: session// Response — full key shown once
{
"id": "key_abc123",
"key": "sk_live_...",
"name": "My integration",
"keyPrefix": "sk_live_7WH3",
"scopes": ["stories:generate", "stories:read", "assets:read"]
}Återkalla en API-nyckel
/api/v1/api-keys/:idscope: session{ "id": "key_abc123", "revoked": true }Fel
HTTP 409 with error.code = generation_budget_exceeded means your optional X-Max-Generation-Credits cap was exceeded. The response includes quote.credits; nothing was charged. Change the request or explicitly raise your budget to retry. A malformed cap returns 400. Other 409 conflicts can mean an idempotency key was reused with different input or work is already running. Template-version generation uses its own persisted quoteId contract; see its OpenAPI reference.
Story create (POST /api/v1/stories/generate and /estimate, MCP create_story / estimate_story) checks the series before pricing: 404 series_not_found when the key's user cannot open that seriesId, 403 series_forbidden when they can open it but may not add episodes to it. Nothing is charged.
Rate limits are per key: 5 generation calls, 60 reads and 60 writes a minute. Each call counts once: an MCP tool call is one call even when it runs several v1 steps, and POST /stories/:id/swap-asset is one generation call for every clip it switches.
De flesta slutpunkter returnerar ett error-objekt med en maskinläsbar code. Specialiserade slutpunkter kan returnera ett fel som en sträng eller en kod på toppnivå; kontrollera alltid HTTP-status.
{ "error": { "code": "insufficient_credits", "message": "...", "status": 402 } }| HTTP | kod | Betydelse |
|---|---|---|
| 401 | unauthorized | API-nyckel saknas eller är ogiltig. |
| 403 | forbidden | API-nyckeln saknar det omfång som krävs. |
| 404 | not_found | Den begärda resursen finns inte. |
| 400 | bad_request | Ogiltig förfrågan eller felaktiga parametrar. |
| 402 | insufficient_credits | Inte tillräckligt med credits för att utföra åtgärden. |
| 429 | rate_limited | För många anrop. Kontrollera Retry-After-headern. |
| 500 | internal_error | Oväntat serverfel. |
Anropsbegränsningar: Genereringsslutpunkter tillåter 5 anrop per minut per API-nyckel. Läsningar och klippredigeringar (som inte kostar några credits) tillåter 60. När du når en gräns innehåller svaret en Retry-After-header med antalet sekunder du behöver vänta. Misslyckade jobb (efter alla försök) återbetalar automatiskt de credits som drogs.
Publicera till sociala medier
Skicka en färdig video direkt till ett anslutet konto, så att en automatisering kan styra generera → rendera → publicera med en inloggning. Anslut kontona i appen först; denna slutpunkt publicerar till dem.
Publicera en video
/api/v1/social/publishscope: social:publishReturnerar 202 med { postId, status: "publishing" } och laddar upp i bakgrunden – kontrollera statusslutpunkten nedan. Skicka wait: true för att i stället vänta tills uppladdningen är klar (det kan ta några minuter). Video-URL:en måste matcha en lyckad rendering eller den ursprungliga uppladdade videon från den här berättelsen. YouTube-strömmar är begränsade till publika adresser och den befintliga uppladdningsgränsen på 512 MB.
socialAccountIdstringstoryIdstringvideoUrlstringplatformstringcaptionstringyoutubeobjectdurationSecnumberaspectRatiostringfileSizeBytesnumberwaitbooleanKontrollera publiceringsstatus
/api/v1/social/publish/:postIdscope: social:publishLivscykel:
publishing→published|failed.